Monday, 16 October 2017
A Successful Human Morph
This was mostly done as I tried it some time ago with little success so I returned to it to improve as I now have a better skillset. I did the practice on plastic toys so humans were a different issue, the main difference was due to the camera shakiness which I fixed with a tripod.
Sunday, 15 October 2017
A Old Style Comedy Short
Recommended with Sounds on and In fullscreen
Made in after effects Inspired by Old Comedy Such as Laurel and Hardy.
Effects Used
- Add noise (Make it look older)
- Add Grain (Make it look older)
- Fractal Noise (To create the lines effect over the video)
- Colour Correction Tint
Wednesday, 11 October 2017
Santa's Sleigh Low to High Poly
This is Santa's sleigh On the left is the low poly version and on the right i have the beginning of the High Poly version currently i am smoothing it to keep some of the edges which i want to look more metallic i am creasing them so they hold the position better. For My high poly i also intend on making indentations to add a effect. (see below for example)
I will be trying to attempted something like the white spirals but my own one which i will indent it into the sleigh to make it look more 3D and high quality.
Peer Feedback
Asset Owner Name
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Ryan
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Assessor Name
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Georgia
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Preproduction
|
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Do they have enough research images to inspire them?
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There is a number of different sleigh references.
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Do they have enough reference images? If so how can you
tell? If not why and what should they do to fix this?
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There is enough references to build a model from including
drawings.
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Do they have a plan for what their high model will look
like and what their low model will look like? Do you think this plan will
work, if so why? If not what would you suggest?
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There is no plan so far, however there is drawings for the
model.
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There is a sufficient amount of drawings referencing the
sleigh model.
|
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Production
|
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What is the topology of their model like?
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The topology is stretched in certain places. This should
be fixed in order to make the high poly model simpler to create.
|
Are there any technical issues with their model?
(Overlapping faces, n-gons, tris, isolated vertices, etc.)
|
No, there is no technical issues occurring.
|
What is good about the quality of their model?
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The quality of the model is good, it clearly looks like a
sleigh. I like the minor details and the symmetry of the model and it looks
as if it’s carefully been modelled.
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What could be improved with the quality of their model?
|
When the high poly model is built, I think some of the
harsh edges should be smoother and edges should be bevelled. However not all
of the model should be smoothed as that would give a cartoon effect.
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What
should they do next and why?
|
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Once the low poly model is unwrapped, you should focus on
adding more detail to your model. It looks really good right now as a low
poly model but it should include more detail later on.
|
As a Result of this feedback i am going to Go through the edges and straighten them up as well as add more where need to reduce the stretchiness on them. Currently I am UV mapping the low poly model which then I'll begin to bevel and some extra things to the sleigh. I have already fixed some of the edges which didn't noticed were issue until overlaid the Checker board UV map on them.
Wednesday, 4 October 2017
Santa Sleigh Update 4th October
This is the updated version of Santa Sleight Since last time i have added The lamp which is still going through changes as i can't settle on one which i like, The Presents and the Bar for Hooking the Reindeer to has been Improved a bit. by giving it more space.
This is what i would consider to be my low poly work done and i'm going to start the uv mapping for the high poly model i am going to bevel the edges and Do some Bump or normal maps which i will likely do in substance painter.
Tuesday, 3 October 2017
Santa's sleigh
This is Santa's sleigh which is being used a model for both my creative and technical as well as my imagine worlds project I am making the sleigh so i have the basic slay done and i'm beginning to start making the lamp to go on the front as well as some presents. This Sled is the low poly version i have so indentations and other things to make it look better for the high poly version. I also will be adding some more Bevels to smooth it out a bit.
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