Tuesday, 5 September 2017

Snow effects


I was testing out a snow effect for a future project and i made this. The top is the original image and the bottom is the finish project the effect is easy to do with little requirements, i have full control over the size,amount and shape/color of the snow flakes so i can tailor it to how i need. 
They would also be potential to add other effects in the same way like ash or leaves i could mess around with the settings to make other effects.



Storyboard of a chapter of "A scanner darkly"

|
This story board shows the chapter from the book i have all of the main parts sketched out with a brief description to show off the important notes. The sketch were done to get the point across and to make sure the next person in the production line can read it and get their point done.

Update: I have also tried out using 3D Models to make a storyboard to build a live scene, I have Incorporated the rule of 3 which is a grind where the focus of the image should be kept to the lines or within the main square.



Imagine worlds project

For our imagine worlds project my group will be working on an animation of a child and a parent building a snowman which will come alive at the end. In the group we have 2 main animators and 2 3D modelers. I'll be one of the modelers as well as added some extra stuff in after effects like text and snow if we decide upon it. We have the project planned out on trello with assigned tasks and jobs for everyone to do.  We have storyboards of the animation made to keep the group on track of what we are doing, and a Facebook group chat has been made so we are able to contact each other outside of college.

Monday, 4 September 2017

Establishing shot Hogwarts


This is the establishing shot of Hogwarts from harry potter philosophers stone it shows the main setting for the entire series.

Wednesday, 9 August 2017

VFX Morph

I have produced a morph effect within after effects the main parts is using the reshape tool and the opacity tools. to make this effect i masked both objects (Dino and Solider) and reshaped the masks into each other. While reshaping i dropped the opacity from 100 to 0 and vice verse as the other object fades in to take its place.

This one is mainly a prototype I'm planning on doing a full size one with humans as an improved version this was mostly to test the effect. To improve i could tidy up the morph as during it the morph stretchers outwards a bit this is something i can fix by adding more morph points to keep the masks together better.

Monday, 26 June 2017

Jobs Within the VFX Industry

Making special effects on blockbuster movies requires a team all having their own specific task which helps the next person achieve theirs this all together is what makes the massive blockbuster effects.

Within the VFX Industry they are many roles all with different jobs such as

Digital Preparation artist

A Digital prep artist takes the footage and gets it ready for the next stage to do their job. Their job is to remove markers and things that aren't meant to be there including such as making "invisible wires" actual invisible.. 


Layout Artists

A Layout artists job is to take the plans for the effects and set them up in the real world they make sure the Actors know what they are doing for the effects and they 
also sometimes serve other roles such as Cinematography.  

Matte Painter
 
A Matt Painter makes the scenes and environment digitally such as burning building or a spaceship they work closely with 2d and 3d artists to make real looking environments. A Matte Painter is the closest thing to an Artists and require a more Art like skill set.

Rotoscope Artist

Roto Artists have the job of preparing and make the areas for where the edits will take place they also fulfill other duties like wire removal and getting rigs ready for animation. They will also provide assistance for other tasks.



From what i could research A Roto Artists is the base level and how a lot of people start of within the Industry an alternate way into to the special effects industry is starting off as a show runner which is basically an assistant who will learn about the job while working 


The Requirements for most of these jobs are similar with an artistic skill set and having experience with Computer animation. The University course which i would want to do is Computer animation which would provide me with the skill set. 


Tuesday, 23 May 2017

Duplicating my self


By using layer masking i was able to make my self appear within the footage 3 times i recorded it it one take and moved between the actions and masked my self. Having one Playing on the Xbox, one reading and one listening to music.

Sunday, 21 May 2017

The Vanishing Behind a Towel trick


This is me vanishing behind a towel it was made in after effects using masks to remove me from the shot the mask edges follow the towel edges as it drops they was an issue as the sides of mask were light so i feather the mask to hide it. I was having issue with the mask as i could not Fully get rid of the light this is something i will look into in the feature and maybe incorporate into a Improved version of my VFX project.

Wednesday, 17 May 2017

VFX Wizzard Project



This was the original vfx project this is not the final edit

These images show the most recent progress in my VFX project have added the magic shield as well as the fireball and laser I composed all of the footage and now i need to do the eye replacements and make some of the effects blend a bit better specifically the laser.

Thursday, 11 May 2017

Industry Standard Model Low Poly Version










This is the low poly version of my steampunk submarine controller i have a mix of leavers and cogs to make it seems more complex as well as the pipes which were made using bend deformers which are one of my personal favorite bits as it helps to make the steampunk aesthetic. As its Low poly all of the tubes and circular objects have visible sides the exception is the bend pipes as they needs the subdivisions to bend. The Entire model has been colored with lambets his is to help the individual parts stand out more as otherwise it would be hard to tell it apart with it all being grey. This also helps as i color coded it for example all of the pipes are green buttons/leavers are pink and the base model is yellow this makes it easier to see what is connected to what.

Wednesday, 10 May 2017

VFX Project


This is one of the first parts of my VFX project the base idea is a fight with two wizards one shoots a laser the other blocks it and shoots back, i will be using effects to make the attacks as well as eye replacements for the close ups at the beginning of the shot. On a later clip i have zoomed in on some footage to get a close up view of a death which also hides an unwanted guest from the shot appearing. My Next step is too add the ward which blocks the laser i might also rework the laser effect within after effects to make it look more real/natural..

Thursday, 4 May 2017

Dog Stealth Game Finished


This the finished stealth game made in unity it has all the required features such as line of sight which you can see in use when one of the guard stop moving a starts shooting when the dog gets within his line of sight. The Projectile was made using a Prefab which is a tennis ball which will end the game on contact with the dog. Finally they is a way to end the game by collecting the bone at the end of the level you will win the game. The major problems i had while making the game was getting the line of sight system to work but i manged to get it working due to the tutorials available.

Wednesday, 3 May 2017

Moom And Ident Animation Submission

Moom Walking
https://vimeo.com/215885313





Moom Getting Hit by a ball
 https://vimeo.com/215885242







Improved Ident
 https://vimeo.com/215885282