Wednesday 23 May 2018

Prepping for first synoptic hand in

We are now making Preparations for the
preliminarily hand in date we believe we have a good quality product ready
some parts aren’t 100% refined yet but we have more time to work on them it’s mostly just
improving track sturdiness for me to do. How everything is going to look in set in stone and
I just want to get everything looking like it was part of the scene when we recorded it in the first place.


We are also going over all our paperwork (timesheets, Burndowns etc…) and making sure
they are all accurate and up to date with our current progress.

Saturday 19 May 2018

The Tunnel Redesign


Redesign the tunnel due to having some tracking issues and believing I could do better with the look of the tunnel  I decided to see what improvements I made, first of all, I masked the storm behind a building this kept
the quality of the storm better than it being green screened. As I had to animate
multiple maks it took a while to do but I think the results are worth it.
I also did some colour and speed adjustments to it. To further improve the scene
I added cracks to the ground to make the building looked more ruined.
I have tracked the cracks to the screen I will need to improve one of them however as it moves
around a bit

Wednesday 16 May 2018

Tracking in Moche AE and lots of waiting

I managed to get a track done in mocha and I got one of the objects in my scene tracked,however, I will need to refine this for the other objects which will take at times due to difficulties in moving files around. Also, each track in Moche takes minutes and
an hour to complete to they is a lot of waiting around involved.

For bridges Walkway scene i am having issues getting anything done with it as i can’t
really put anything behind the windows easily so i am going to try some other methods
or move the dust around a biit.

Friday 11 May 2018

Designing the Bridges Stairs

I have started matt painting the bridges where the staircase is I have added a few signs and posters
as well as overturned shopping trolleys to the ground to make it feel like it was abandoned in a hurry.
One major issue I will need to face is tracking so far I have tried various methods
with little success, i am going to likely try out moche for my tracking as i will have better results
however, it’s awkward to use as i can’t use it in college to it incompatible footage so i need to do it at
home and at home, i lack Element 3D so i need to move around notepads with text
data to get everything together successfully


We are still able to rely on each other as a team to get the work done and we are able
to help out each other when needed.

Tuesday 8 May 2018

Continuing of matt paint the bridges


Continuing of matt paint the bridges I have got the sandstorm added in
I used some stock footage and I used a mixture of keylight and masks to layer it into my scene in the background behind the windows. I also put a colour overlay on it to darken it to match the darker and red theme we are going for with the asteroids and destruction.
It's taking more time than I assumed I would I had to mask and manually track them to match tthe windows.

Sunday 6 May 2018

Matt painting the Bridges

I have footage of the bridges shopping center in Sunderland which i will begin designing digitally i have already put a light storm outside the windows and i want to add some destruction and signs of abandonment such as shopping trolleys and left bags. I'll have to set up a motion track i have already done some over at home and now i have access to college computers i can use element 3D to build up the rest of the scene. So far my tracking has been 100% accurate so i am going to attempt mocha (plugin) if i can't i'll be doing it manual which fortunately it's only 48 frames for what we used in the trailer so a manual track won't take hour's of my life to do.

We are still working effectively as a team and after our MVP we had a review of all the feedback and work that needs to be done and decided who is going to do it and what they need to do. So all of the group members have their tasks to complete. And we will be working together for some of them such as the final scene color correction.