Hierarchy is what connects what to what it allows an object to become a child of a different one the parent objects effects and positions are also given to the child object.
Constraints is having a child object follow the positions and rotation of the parent
This is clappey the clapboard i created him with the idea most films start with a clapboard of some kind so i brought clappey to life. He was fully modeled in Maya the block which moves at the top is a separate object with is the child object of the main one. After he was UV mapped i took a Clap board texture from the internet added my own details to it and filled the rest in with a black tile texture and white strips.
Thus Clappey was born
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