Thursday 16 March 2017

Normal Map Research

A Normal Map allows you to add depth to your texture this means you can add more detail while allowing a lower poly count this is useful for low poly models to still be able to have detail. The Detail is Created Through the use of shading and light to create the illusion of the higher detail.
The Bump map is an older version which uses RGB and gray scale values by using this Bump maps are easy to modify in Photoshop as well.



I have been Doing Normal mapping with Some Unforune results I have attempted to get something and i have basic Normal map with some depth intentional ir look like some sci-fi box with wires all over the place

I 'm going to have another go at making the box and make it more simplifed as then mesh is causing problems with the baking.



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